A short-lived lightweight brand identity for a new augmented reality hardware and game platform.
Role
Design & Direction
Output
Identity
Collaborators
Cary Gibaldi, Principal, Holografik
Objective
Considerations
Referencing The Classics
We referenced everything from Milton Bradley to Nintendo to Atari, from toys to board games to pixels, to build an identity paying homage to those earlier eras.
Fun And Approachable
With a product made for everyone from children to grandparents, we pursued a visual strategy that was bright, pop and optimistic — contrasting the kinetic and aggression of modern gaming.
Jillion was originally known as CastAR (which it would revert back to), but the same conceptual development applied to both. The sketches below illustrate illustrate some of the development process
Initial starter guidelines.
Obligatory tote-bag swag shot everyone loves that never get produced.
Selected Works
Intel Graphics Command CenterSoftware Product
Intel Commercial DronesWeb Experience
Intel Strategy OfficeIntranet Presence
Intel Marketing GroupIntranet Platform
Intel CES360° Web Experience
Ericsson VisionSmart TV Platform
Intel.comGlobal Website
Intel CircuitGlobal Employee Hub
Intel Digital LibraryMedia Assets Platform
iPhone 5c ChannelMotion
ArchiveDesign