Complete rethink and redesign of the software controlling graphics performance on PCs with Intel graphics chips, with a primary focus on the gaming audience.
Role
Design & Direction
Output
Software Product
Collaborators
Metalab
Intel Graphics Team
Objective
Considerations
Empower Users With Education & Support
Make advance settings easy to understand with contextual education, transparent metrics and recommendations to encourage the use of powerful features.
Clear & Efficient For All Users
Create a lightweight and easy to navigate product with a shallow hierarchy, allowing you to find specific features and settings quickly.
Be A Benchmark
Create a refined, confident and visually distinct product experience that is delightful to use and consolidates Intel position in the gaming market.
With insights gained from research and interviews, user epics and stories were defined and then iterated upon in the wireframe stage. Features and functionality were regularly validated via user testing prior to high fidelity design.
Pushing past the conservatism of the Intel brand — from the design language, color palettes, micro-animations and beyond — to create a richer user experience.
Speculative designs showing an evolved visual language of the graphics command center possible in future releases.
Screens with similar functionality in the previous release contrasted with the redesign.
Selected Works
Intel Commercial DronesWeb Experience
JillionIdentity
Intel Strategy OfficeIntranet Presence
Intel Marketing GroupIntranet Platform
Intel CES360° Web Experience
Ericsson VisionSmart TV Platform
Intel.comGlobal Website
Intel CircuitGlobal Employee Hub
Intel Digital LibraryMedia Assets Platform
iPhone 5c ChannelMotion
ArchiveDesign